Jason Richardson
 
 

ABOUT ME

Career roles: Gameplay Designer and Programmer

Specializations: RPG Systems, Action Game Combat, AI, Multiplayer, Animation, Tech/Creative Writing

I am currently employed at BioWare Montreal as a Gameplay Designer focusing on player powers, skills progression, and multiplayer for Mass Effect: Andromeda. Previously I have worked at Irrational Games on BioShock Infinite, at Human Head Studios on Prey 2, among others. I have more than 15 years of professional experience in game design and programming.

Creating and exploring alternate worlds is my passion. RPGs and MMORPG are my favorite game genres. Fantasy and Science Fiction are my favorite fiction genres. Please follow the links at the top of this page to find my résumé and design portfolio.

TITLES I HAVE WORKED ON

BioWare: Mass Effect: Andromeda
Irrational Games: BioShock Infinite
Human Head Studios: Prey 2 and Unannounced Titles
America's Army: America's Army 3 and America's Army 2 Overmatch
Mutable Realms: Wish
Alien-logic: Survivor of the Ages

CONTACT

TWITTER: @Jason_Eldred

LINKEDIN: Jason Richardson

EMAIL: contact@jasoneldred.com

 
Jason Richardson

 

 

 

 

ALL CONTENT IS COPYRIGHT © 2014 JASON RICHARDSON CONTACT@JASONELDRED.COM