Jason Richardson
 
 

GAME DESIGN

Throughout my career as a programmer I have taken every opportunity to be involved with gameplay design and am interested in pursuing a design focus in the future. I am therefore offering the following submissions as examples of my game design ability.

UNREAL DEVELOPMENT KIT MOD

I have designed a simple isometric, action game for Epic Games' Unreal Development Kit (http://www.udk.com/). Please download the design document from the link below:

Download PDF Document

I then implemented the design in UnrealScript, a scripting language similar to Java and C#, and used the UnrealEditor to create a small, isometric level. This submission serves as an example of my ability to prototype gameplay via scripting. No source code was available for this mod. Follow the link below to watch a Fraps video of the completed mod, or visit Coding & Scripting to see a sample of my UnrealScript.

Download Movie

NEVERWINTER NIGHTS 1 MOD

To highlight my ability to utilize existing RPG toolsets and to script complex quests, cinematics, and puzzles, I have developed a short module using the Neverwinter Nights 1 (Aurora) toolset. It is a single-player, story-driven puzzle that can be completed in under 15 minutes.

The origin story given to your character in this module, as well as some of the conversation in the module, will change depending on your chosen sex and class category (this module considers the available Neverwinter classes to be divided into two categories: melee and caster classes). The conversations in this module will also vary depending on your character's intelligence and wisdom statistics.

The module is available below for download. Alternatively, you can download a Fraps movie below displaying the highlights of the module and visit Coding & Scripting to see a sample of my Aurora script. Note: this module was developed with the "Neverwinter Nights Diamond" edition, with the latest downloadable updates as of June 2009, and may not be playable on older versions of "Neverwinter Nights".

(If the file does not automatically prompt you for download, please disable any pop-up blocking software that you may have running and try again.)

Download Zipped Module

Download Movie

MMORPG CLASS DESIGN DOCUMENT

Download PDF Document

This short design document was constructed purely as an example of my creative design and technical writing ability. It showcases an invented MMORPG character class: a defensive caster called the "Eldritch".

This document assumes that the pertaining MMORPG is similar in user interface and other gameplay elements to Blizzard Entertainment's "World of Warcraft". The intent of this particular design is not to break ground with a new MMORPG combat system, but simply to demonstrate my ability to create compelling MMORPG design within an existing type of system.

See Eldritch Class Supporting Documentation for developmental material that I created to assist in making this design document relevant.

 

 

 

ALL CONTENT IS COPYRIGHT © 2009 JASON RICHARDSON CONTACT@JASONELDRED.COM