Career role: Gameplay Designer and Programmer
Specializations: RPG Systems, Combat, AI, Multiplayer, Animation
I am currently employed at BioWare Montreal as a Gameplay Designer working on the Mass Effect franchise. Previously I have worked at Irrational Games on BioShock Infinite, at Human Head Studios on Prey 2, and at multiple other studios. I have more than 12 years of professional experience in game design and programming.
Creating and exploring alternate worlds is my passion. As a gamer, the RPG and MMORPG are my favorite genres. As a novel-reader, I enjoy Fantasy and Science Fiction. Please follow the links at the top of this page to find my résumé and examples of my design-related experience.
TITLES I HAVE WORKED ON
LINKEDIN PROFILE: Jason Richardson